Does anyone know of a function that can be used to generate wireframe thickness in a complex ore body to write that attribute to the block model?
For some background. In a thin planar vein wireframe thickness is easily calculated and and blocks can be diluted or handled accordingly.
I am modeling a complex skarn and on the outskirts of the ore bodies there are thinner blobby areas that I have modeled but likely wont support cost effective mining and want these to drop out of the resource table but stay in the interpretation as a exploration and guiding tool.
I am looking for a way to approximate the "thickness" in these areas. To be clear these are not isolated spheres that can be cut out using a volume restriction.
I have run into a clever idea in the past for a 2D example were someone created a point with lines in eight directions and clipped the lines based on the 2d shape and the shortest line was the approximate zone thickness. Something like this in 3D is probably the solution but there is a lot of coding to do this.
My question is: has anyone worked out a hack with the current available functionality?
I'm thinking maybe something like using percent models of various sizes and where >50% is outside the thickness is below a certain threshold. Thinking out loud, but more or less like this.
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